It really makes me miss them showing up on Main Street in New Leaf, which I did not care for at the moment.
My biggest problem with decorating my house wasn't my interest level but the absence of great items in my shop. I have about 100 hours at the match and I logged in every day for about two months straight and I do not have anywhere near a complete collection of any furniture. It was just a never-ending parade of items which didn't match the appearance or feel of whatever I'd bought within last week. I also had lousy luck with recipes, getting exactly the very same ones multiple times a week that helped in restricting my variety.
Chalk it up to bad luck if you like but I should not be pushed out of wanting to play with since the decoration things I have did not match each other after months of playing, I mean that is just nuts at a game such as this it sucked. Like I bet you will find a bunch of really cool items but I never watched them
It is quite tough to wrap yourself up in the non-concrete aims of the game. Terraforming your island is dull, the villagers are somewhat more expensive than ever, and the crafting is just bothersome.
Seeing my wife play is the most bothersome thing. She has made this wonderful island, but nearly none of it's practical. I think it is crazy that a huge game like RDR2 can have this kind of lively and lively open world, yet a relatively confined game like AC has practically none of that.
Nintendo generally is really bad at delivering amazing games with half baked features. The polish is off the charts, but sometimes I truly wonder if they really perform their own games occasionally.
Yes, let's not overlook that the thrilling gameplay of fish bait one by one, or being unable to get your storage to craft out of. What about having all of these un-interactable items?